Space Sim Demo
Controls:
AD = Yaw WS = Pitch OP = Roll Shift = Speed up Space = Slow Down Esc = End Game
Space Sim is a space flight game I developed in Unity originally for a university project, but I am looking at making it more fully featured in the future.
The game revolves around flying a ship through an asteroid field collecting pieces of its broken engine in order to escape the field, the different difficulties involve collecting more or less of these parts.
Status | In development |
Platforms | HTML5 |
Author | csgamesdev |
Genre | Simulation |
Made with | Unity |
Tags | 3D, colectables, Space |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Links | Source code |